A Good Tree

Birds of many feathers will flock to a good tree

To dwell amongst its branches and feast upon its fruit

Does a tree have eyes to see the birds and their array?

Do not be surprised or say that they are not welcome

Besides, how else will the seed be carried away

To be planted in the tree’s vicinity, so that it
may be surrounded by many good trees

Let them eat of its fruit and be of good health

Do not be shocked when one strikes it with its beak

To burrow into its trunk to create a crevice for itself and its young

When there are two good trees placed side by side

Know that there will be an overabundance of birds

Do not be startled if some traverse from one to the other

When one tree is not yielding much fruit

The other will pick up the slack through pollination

Can a tree see what lies hidden underground?

Do not be alarmed when worms come and damage its roots

For they will only grow back more resilient

Was this not to be expected?

Were they not in the earth before the tree was planted,
and its roots extended to block their course through the dirt?

Therefore accept and shelter the birds, endure the worms

And continue to produce good fruit

Shared Journeys

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Cereal or Bread

Two men walk into a grocery store to buy cereal

There are only two boxes left, but both are expired

Not wanting to go home with nothing to eat

One man picks up the spoiled cereal and purchases it

Only to come back home and have a bad taste in his mouth

The other man though refuses to buy either box

He has to go home hungry or ask a neighbor for bread

This goes on for some time as cereal sales plummet

Eventually the grocery store is forced to stock good cereal

Whose actions prompted them to make the change?

Did either of them have the right to complain about the service?

Program

A game played, a game won by putting the controls down

The rules were undefined, by design to keep the player inside

Trapped in a digital world, no flight, fight is the only option

Virtual npc’s, manufactured objectives, mismatched connections

Player becomes catalyst, conduit, part of code

Coder reprograms player, no player no coder

Debug of conduit imperative, negative pathways

Source of malfunction found, persistent virus extracted

Perfect system emerges, objective clear, primary pathway open

Npc’s become tangible, player regains spark, games commence

Connection